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1. How about revamping the mining system? - in Player Features and Ideas Discussion [original thread]
A big point the op is missing is that mining is a good starter trade for true noobs. They can get at it on their first day and make some isk right away, even while they are still doing tutorials. Also, as other posters have said many of us are n...
- by Vak Keelin - at 2011.04.05 07:51:00
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2. more easter eggs/landmarks - in Player Features and Ideas Discussion [original thread]
+1 supported
- by Vak Keelin - at 2011.03.17 09:28:00
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3. Make Hi-Sec Access Temporary - in Player Features and Ideas Discussion [original thread]
Yeah, Im pretty sure that CCP would lose one heck of alot of subs were this to happen
- by Vak Keelin - at 2011.03.15 07:13:00
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4. How about we legalize Bots instead so we can all get filthy rich ? - in Player Features and Ideas Discussion [original thread]
Originally by: Goose99 It's already legal. If you get caught, it's a 1 day temp ban. Those days, if you do not turn on a bot on your non-playing time in one of the bigger sov null alliances, you're not meeting your obligations which includ...
- by Vak Keelin - at 2011.03.12 18:58:00
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5. New ships with high skill req. - in Player Features and Ideas Discussion [original thread]
It has been my experiance the the temptation for "Bigger and Better" leads to imbalance in games. There has to be a limit somewhere, there has to be an end or else you will have someone flying a Martian Death Machine at some point. Not supported
- by Vak Keelin - at 2011.03.11 06:57:00
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6. O.R.E combat ships - in Player Features and Ideas Discussion [original thread]
Isn't that the point? To enable a bear to mine in low sec? Why else have a T3 industrial? I could see a T3 becoming very popular in protected null but not in low sec
- by Vak Keelin - at 2011.03.11 06:53:00
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7. pls make a t3 super hulk - in Player Features and Ideas Discussion [original thread]
How much does your average T3 cost. I believe 700 million to a billion would be about right. What does a fitted Tengu cost? How much will insurance cover? In addition, am I going to lose skills if I am destroyed? That is an unacceptable level of ...
- by Vak Keelin - at 2011.03.11 06:48:00
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8. O.R.E combat ships - in Player Features and Ideas Discussion [original thread]
Originally by: XXSketchxx A Tech 3 Industrial could definitely be configured for combat Only if it's defensive ability is able to offset its cost. How long would someone have to mine to make up for the loss of a single T3? Even a...
- by Vak Keelin - at 2011.03.11 03:35:00
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9. pls make a t3 super hulk - in Player Features and Ideas Discussion [original thread]
Originally by: XXSketchxx Originally by: Vak Keelin Originally by: XXSketchxx The proper T3 Industrial . My problem with a T3 is that it would be insanly expensive and therefore no one would use it outside of high s...
- by Vak Keelin - at 2011.03.11 03:29:00
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10. Dedicated Mining Crystals Cargo Hold in the mining Barges - in Player Features and Ideas Discussion [original thread]
+1 supported. Having crystals laying about my cargo bay is an a**-pain.
- by Vak Keelin - at 2011.03.11 03:24:00
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11. Bigger mining drones ? - in Player Features and Ideas Discussion [original thread]
+1. I was just thinking about how useful that would be. It would leave a hulk pilot with an interesting choice. 1 set of medium mining drones or a set of light mining drones and a set of scouts? It would make vexors/arbitrators even better at mi...
- by Vak Keelin - at 2011.03.11 03:19:00
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12. Strip Miners Need Love - in Player Features and Ideas Discussion [original thread]
How about loading mining drones?
- by Vak Keelin - at 2011.03.09 06:01:00
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13. O.R.E combat ships - in Player Features and Ideas Discussion [original thread]
Edited by: Vak Keelin on 09/03/2011 05:54:45 Every argument on defending industrial ships ends with some version of get an escort to protect you. Well that aint gonna do it, especially if you want to draw bears into low sec. Insist all you w...
- by Vak Keelin - at 2011.03.09 05:54:00
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14. pls make a t3 super hulk - in Player Features and Ideas Discussion [original thread]
Originally by: XXSketchxx The proper T3 Industrial . My problem with a T3 is that it would be insanly expensive and therefore no one would use it outside of high sec of safe null systems. We need a cheap tough ship for low sec. O...
- by Vak Keelin - at 2011.03.09 05:45:00
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15. pls make a t3 super hulk - in Player Features and Ideas Discussion [original thread]
We do not need a super hulk. What we need is a ship that can have a chance to survive the rigors of low sec. Somthing that cost about as much as a battlecruiser. Can fit 2 strip miners like a retriever. Aligns like a cruiser Cargo similar to...
- by Vak Keelin - at 2011.03.09 05:40:00
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16. [Feature suggestion] Add "midsec" to the game. - in Player Features and Ideas Discussion [original thread]
I actually like the idea. It would prevent gate and station camping of non war targets but make the belts, missions etc very dangerous. There would need to be a large number of such systems or they would quickly fill with pirates and then nothin...
- by Vak Keelin - at 2011.03.05 04:47:00
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17. The Marginalization of Black People in Eve - in Player Features and Ideas Discussion [original thread]
Originally by: Sig Sour It has not gone unnoticed. On one hand; it's pretty bad. On the other; You could look at it from one of the MANY other races perspective -> In the Icelandic view, many races never 'worthy' of space travel or ...
- by Vak Keelin - at 2011.03.05 04:35:00
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18. EVE ONLINE: Mission Editor - in Player Features and Ideas Discussion [original thread]
I used to play TIE Fighter years ago and after beating the game a few times I found a mission editor for it that worked quite well. Using that I was able to create several new missions that I shared with friends and that they really enjoyed. The...
- by Vak Keelin - at 2011.03.03 02:41:00
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19. I want to rename my character, CCP you are losing out on revenue. - in Player Features and Ideas Discussion [original thread]
As long as the old name appears in the Show Info screen I have no problem with it. Just have it be recorded the same way that former corps are. That way there is no way to try to hide a past history.
- by Vak Keelin - at 2011.03.02 05:03:00
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20. T2 Exotic Dancers should be called Tranny Hookers - in Player Features and Ideas Discussion [original thread]
Edited by: Vak Keelin on 26/02/2011 02:51:23 yeah.....I can honestly say I have no interest in Tranny hookers.
- by Vak Keelin - at 2011.02.26 02:51:00
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